finnCap disclosed Keywords Studios (LON:KWS), boosting its stock price target to 475.00GBX earlier today
- Updated: September 16, 2016
Only yesterday Keywords Studios (LON:KWS) traded 4.26% higher at 399.00GBX. Keywords Studios’s 50-day average is 364.89GBX and its two hundred day average is 284.81GBX. The last close is up 54.84% relative to the two hundred day average, compared with the S&P 500 which has fallen -0.01% over the same time period. 202,710 shares of KWS traded hands, up from ann avg. volume of 164,360.
In a report issued 9/13/2016 finnCap bumped up the target price of Keywords Studios (LON:KWS) from 334GBX to 475GBX stating a possible upsideof 0.19%.
On 8/15/2016, finnCap reported on Keywords Studios(LON:KWS) held the target price at 334.00GBX. At the time, this suggested a downside of -0.05%.
See Graph Below:
Also covering Keywords Studios’s target price, a total of 2 analysts have issued a research note on the stock. The average target is 4.25GBX with two firms rating the company a strong buy, 0 rating the stock a buy, 0 firms rating the stock a hold, 0 rating the stock to underperform, and lastly 0 brokerages rating the company as sell.
Keywords Studios has a PE of 64 with a 52 week low of 165.84GBX and a one-year high of 450.00GBX and has a market cap of 0.0 GBX.
More About Keywords Studios (LON:KWS)
Keywords Studios Plc supplies localization and localization testing services. The Company’s segments include Localization Services, which relate to translation and cultural adaptation of in-game text and audio scripts across multiple game platforms and genres; Localization Testing, which involves in testing the linguistic correctness and cultural acceptability of computer games; Audio/Voiceover Services, which relate to the audio production process for computer games and includes script translation, actor selection and talent management through pre-production, recording and post-production; Functional Testing, which relates to quality assurance services provided to game producers to ensure games functions as required; Art Creation Services, which relate to the production of graphical art assets for inclusion in the video game, and Customer Support, which relates to the live operations support services, such as community management, and player support and associated services.
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